Sorcerer's Symposium
I took to the podium rather nervously. Researching a paper entitled 'Esoteric Incendiary Rites of the Poolum Archipelago' had seemed like an excellent idea when it had appeared that all I would have to do was spend two months on a beach surrounded by impressionable native women. Now I had to present it at the Symposium, inside the Kazzam's Wonderful Flying Palace, I felt sure I was about to make a laughing stock of myself for poor scholarship.
The audience did not seem much interested. It seemed to be mostly apprentices looking for a dull lecture in which to get some sleep. There was a warlock trying to pretend he wasn't talking into the palantir on the desk in front of him. And I knew that the minute I started speaking, the ice wizards on the back row would start throwing snowballs.
I cleared my throat.
Then entire back of the auditorium vanished. Where it had been all I could see was a set of teeth the size of coffins. The teeth moved down, and I found myself staring into the eyes of a gigantic serpent, which then wasted no time in taking another bite of the room. The warlock, running for his life, turned an ankle on the palantir as it rolled along the floor. As I was right at the front of the room, it was easy for me to duck into the corridor and start running.
I was relieved my presentation had been cancelled. Plus, given that my dormitory was right on the other side of the palace, the giant man-eating serpent was about to stop being my problem.
I wrote this game in a month, as a challenge for myself. It's pretty funky, and good for single-session play or a short campaign. Serious it is not, so be prepared to bring the crazy.
- For-pay version, in dead tree or pdf.
- Free PDF Rules
- Character sheet
- Blank conference time table
Original material © 2009 Ben Wright.
Licensed under a Creative Commons Attribution Non-Commercial 2.5 License.